AMIGASYSTEMDistro Maintainer Posted
7 months agoHi miker, about changing Icon type, I don't know if you ever noticed, on Wandererer the icons are "Universal", basically an Icon automatically changes "the icon type" if it is associated with a file of different type.
Not only if for example you associate a Tool Icon with a Folder, the icon will automatically change to Folder Icon, the same icon if you rename it Disk.info, it will change to Disk Icon.
AMIGASYSTEM
Hello.
As far as I know for the Dual PNG Icons on AROS the icon type is not stored in the icOn chunk. But rather Icon Library uses several criteria to decide what type of icon it is such as if it is at the root of a volume named disk info or if it's associated with a drawer or if it is a project or tool icon with tool types stored in the icOn chunk.
So your observation about how Icon Library decides what type of icon is mostly correct. But the type of icon doesn't change. The type isn't stored. Only the criteria changes for the icon.
However the icon type is stored in Classic Amiga Icons in the disk object data. So that is a different situation.
AMIGASYSTEMDistro Maintainer Posted
7 months agoThanks miker, I will be happy to include your tools on the next AROS One.
Regarding Themes, do you think it is possible to get "Transparent" Themes like the Amistart bar ?
The problem with transparency or even semi-transparency for window themes is that the PNG images for the theme are 24bit images. For Amiga OS4 and Amiga OS3 it's possible to have 32bit images for the pieces that make a theme.
If we could use 32bit images then maybe a transparent theme would be possible.
Edited by miker1264 on 03-05-2024 18:05,
7 months agoAMIGASYSTEMDistro Maintainer Posted
7 months agoIf I understand correctly it is the Theme manager that does not support 32Bit Images, also because the images used in Themes are 32Bit
pixieMember Posted
7 months agoI know of AFA_OS, I just thought, or rather hoped there might be some other solution that provided also alpha! Thanks!
The Tiffany Themes for AfA OS use 32bit Transparent Images.
They may also work with Amiga OS 3.5/3.9
They can be found on Amiga-Look.org
Edited by miker1264 on 06-05-2024 17:43,
7 months ago
miker1264 attached the following image:
Now that the days are getting cooler I can work more in my home office without roasting like a coffee bean!
Speaking of Caffeine, I have some Amiga apps to try on my Amiga 1200 with PiStorm32 running Caffeine OS. Among them is the Amiga CLI version of Icon Split. I should also test this on AROS 68k to see if the 68k version works. As you see in the screenshot it is already working in OS 3.5 in WinUAE. This small CLI program uses the same source code as the AROS x86 version and it does the same. It will split an Amiga Glow Icon into ILBM images. This involves decoding both the IMAG chunks.
Icon Press is another CLI application for both AROS and Amiga that will join two ILBM images to make a new Amiga Glow Icon. This, of course, involves encoding the IMAG chunks. Breaking the project into two smaller apps makes the development and testing process easier.
These two small apps are the basis for a larger AROS/Amiga application called Icon Make that will have a simple User Interface and three buttons with a small menu system. Icon Make was my previous concept for Icon Press GUI. But it was too ambitious. It involved too many complex operations and it would have resulted in inferior Glow Icon images using color reduction. So I decided to make another small app that uses actual color quantizing to produce nice looking Amiga ILBM images with 8 bitplanes.
I-Convert, ( for lack of a better name), uses Neuquant Color Quantizing to covert a 32bit PNG icon image into an 8bit ILBM image. So now this simplifies the Icon Make application. Icon Make will only join two PNG images or two ILBM images to make an icon. Or if an icon is loaded (drag-n-drop) then it will split it.
It's good to get back to AROS programming!
Edited by miker1264 on 12-10-2024 10:00,
1 month ago
miker1264 attached the following image:
Good to see you back to AROS programming!